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Marvel Rivals season 5.5 patch notes – Rogue, new team-ups, Jeff’s winter event, and more

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Rogue Marvel Rivals

Winter is here in Marvel Rivals, and it’s about to get real cold outside, sugah.

Rogue is here as the game’s newest tank hero alongside the Dec. 12 update, but there’s a lot more to look forward to once it goes live, including seasonal skins, events, and some changes to existing team-up abilities.

Read on below for the season 5.5 patch notes in Marvel Rivals thus far.

Marvel Rivals season 5.5 patch notes

Screenshot by Destructoid

New Vanguard hero: Rogue

Marvel Rivals’ 45th hero is Rogue of the X-Men. She’s a Vanguard (tank) that is described as a “true powerhouse on the battlefield” and a melee hero who can get up close and personal to deal big damage.

True to her mutant powers in the comics, Rogue can absorb abilities from heroes she has taken down, such as stealing Doctor Strange’s Shield of the Seraphim or Loki’s Regeneration Domain. Her ultimate allows her to absorb ultimate energy from nearby enemies, so she could truly shake up the meta.

Her full ability list and kit will be revealed ahead of the update.

Team-Up Ability changes

Psylocke, the new hero coming to Marvel Rivals, posing in key art.
Image via Netease / Marvel

One team-up is gone from season 5.5, while three others are adding a new hero to their ranks.

  • Removed
    • Mental Projection (Emma Frost and Psylocke)

  • Changed
    • Chilling Assault (Luna Snow and Iron Fist)
      • Emma Frost added

    • Sword of Duality (Hawkeye and Cloak & Dagger)
      • Psylocke added

    • Explosive Entanglement (Magneto and Gambit)
      • Rogue added

Hero buffs and nerfs

Ultron Marvel Rivals
Image via NetEase Games

Big changes are abound for Ultron who got some nice buffs, and Luna Snow has some new abilities as well, along with ult charge nerfs for several heroes.

  • Vanguard
    • Emma Frost
      • Increase Base Health from 550 to 600.
      • Remove the Team-Up Anchor 100 Bonus Health.

    • Peni Parker
      • Reduce Base Health from 750 to 700.

    • The Thing
      • Increase Stone Haymaker Bonus Damage equal to enemies’ max Health per hit from 8 percent to 10 percent.
      • Increase the duration of the lingering anti-mobility field after Yancy Street Charge from 3s to 5s.

    • Thor
      • During Storm Surge, instead of being unable to change the direction of movement, Thor can now freely adjust it while dashing and move in any direction.

  • Duelist
    • Blade
      • Increase Ancestral Sword single-hit Damage from 24 to 26 and Whirlwind Slash single-hit Damage from 15 to 16.
      • Reduce Bloodline Awakening Reduced Healing from 35 percent to 25 percent.

    • Daredevil
      • Remove the Team-Up Anchor 25 Bonus health.

    • Human Torch
      • Fire Cluster
        • Slightly reduce projectile spread.
        • Increase single-cast projectile Damage from 5 to 5.5.
        • Adjust maximum falloff from 60 percent at 30m to 60 percent at 20m.

      • Blazing Blast:
        • Reduce single charge speed from 3s to 2.5s.
        • Increase hit Damage from 40 to 45.

    • Phoenix
      • During Endsong Inferno (Ultimate Ability), increase Phoenix summon Health from 400 to 500.

    • Psylocke
      • Increase the energy cost of Dance of the Butterfly (Ultimate Ability) from 2800 to 3400.

    • Scarlet Witch
      • Increase the charge to Chthonian Burst by Chaos Control hits from 0.08 to 0.1.
      • Increase Dark Seal Projectile Speed from 40m/s to 60m/s and remove Spell Field generation delay.
      • Increase Reality Erasure (Ultimate Ability) enemy pull speed during cast from 2.4m/s to 3m/s.

    • The Punisher
      • Increase Adjudication damage per hit from 19 to 20.

    • Wolverine
      • Last Stand (Ultimate Ability) can now target walls for its landing point.

  • Strategist
    • Gambit
      • Increase the energy cost of Ragin’ Royal Flush (Ultimate Ability) from 4300 to 4500.

    • Invisible Woman
      • Increase the energy cost of Invisible Boundary (Ultimate Ability) from 4300 to 4500.

    • Loki
      • Increase Damage and Healing Ratio of Loki’s Doppelgängers from 80 percent to 90 percent.

    • Luna Snow
      • Reduce Absolute Zero start-up time and increase Projectile Speed from 60m/s to 80m/s.
      • New Ability: Luna can apply Idol Aura to herself (separate from Share the Stage). When Idol Aura is active, 10 percent of Healing to allies is converted into healing for Luna herself, and she gains a 10 percent Healing Boost and a 10 percent Damage Boost.

    • Rocket Raccoon
      • Increase the energy cost of C.Y.A. (Ultimate Ability) from 4000 to 4300.

    • Ultron
      • Imperative: Patch can now deploy up to 2 drones, allowing support for two allies at once.
      • Imperative: Firewall now requires a target with Imperative: Patch to use. After use, Ultron gains 65 Bonus Health, the target and nearby allies get 50 Bonus Health, plus the selected ally gains a 20 percent Movement Speed and 10 percent Damage boost.
      • Increase the energy cost of Rage of Ultron (Ultimate Ability) from 3700 to 4000.

Jeff’s Winter Splash Festival returns

Jeff's Winter Splash Festival Marvel Rivals skins
Screenshot by Destructoid

The seasonal event featuring Land Shark madness is back and better with a new map called Jeffland. The mode now has three unique Jeff builds with their own skill sets.

Winter-themed skins

Squirrel Girl, Spider-Man, Daredevil, Winter Soldier Christmas skins in Marvel Rivals
Screenshot by Destructoid

Holiday and winter-themed skins galore! New outfits for Squirrel Girl, Daredevil, Winter Soldier, Peni Parker, Cloak & Dagger, and more are coming to the shop and “festive events.”

The post Marvel Rivals season 5.5 patch notes – Rogue, new team-ups, Jeff’s winter event, and more appeared first on Destructoid.

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